I finally managed to come up with a blurb of some sort for Turtles all the Way, so I figured I’d post it:
“The girl who appears to lead you astray… will be yours truly!”
Even when you’re an explosive, winged turtle on wheels who wields a guitar, weird things can happen to you. Magnet Zakame and company inadvertently take down several subgroups of a terrorist organization known as DOGS, and are called in by the government one day to help take them down once and for all. Magnet was pumped to annihilate DOGS for what they’d done to his father, but then the unthinkable happens. Magnet and company are attacked with sleeping gas and end up trapped on individual islands with girls that match their ideals almost too well. Will he succumb to the power of this lovely distraction? Will Magnet’s implosions be enough to avenge his father? Find out in Turtles all the Way: A Shell Game.
…What do you think? I’m on the fence about it, but mainly because I can’t tell if I painted an interesting picture under the restraints of spoiling as little as possible, or not.