It sure has been a long time since I’ve posted a build of The Turtle Who Had Wings to ask for opinions, but I’ll be doing that again now. This is revision 0.020, a pre-alpha build like before, but the game has changed a lot since then.
As before, the game is without proper artwork, so the visuals are all basic shapes and nothing else. Keep this in mind.
But wait, what can I be asking about without proper visuals, you may ask? Well, the game is still understandable without proper visuals, what I want is opinions on the gameplay. The build contains four test levels, one accessible from the main menu and three that can be found under Story Mode/Magnet’s Story (they’re the first three on the list). I want opinions on how the game controls and whether or not things need to be fixed.
The controls are in a text file bundled with the build. Most of it should be fully understandable to an average gamer aside from one mechanic, without further explanation.
…Normally I would break out into a long explanation, but it’s not really necessary here.
If the download link has been taken down, it is an indicator that I am no longer accepting feedback. EDIT: The download has been taken down. I’ve gotten enough feedback.
- There was a crash on load bug on every previous Mac build of anything I’ve ever exported with Unity. I have no way of testing it myself, so it very well might still be there. EDIT: It has been confirmed that the Mac build does not run.
- The Minirobgui enemy, present in all test levels that have enemies, can run into glitches involving it getting stuck in a wall or otherwise being unreachable. I’m still working on solving this, but the only solution I can really give at the moment is to quit to the main menu if this makes a level unwinnable (possible since all of the levels with enemies require that you beat them all to progress).
- If a character moves too quickly, the camera will stutter. I am also working on that. I have stripped this build of anything that I think may cause the issue, including power-ups that raise speed.
- The Moneys count does not get saved after a level is completed. This makes it impossible to upgrade characters.